That's a very nice blog you have there, it would be a shame if something happened to it!

Why People Should Read…


Percy Jackson Symbol 2The Percy Jackson series.  This is a great series of books, which I love, ann own all the books. These books have action, seriousness, and descriptions that will blow you away.  These books are ideal to read, as they can keep you reading, reading, reading!

Firstly, these books come in a 5 book series, and have a sequel series. You start off with the Lightning Thief, then move onwards to The Sea of Monsters, after you finish this you read the Titans Curse, then the Battle of the Labyrinth, and finally, The Last Olympian.

These books are key to imagining lots of things, from sword duels, to wondering on whether or not if the characters will survive. These books are amazingly written, by Rick Riordan, who has also wrote ‘The Heroes of Olympus’ Series (sequel to this series) and ‘The Kane Chronicles’. I highly recommend these books to most people, especially those of you who enjoy Greek Mythology. Those of you who enjoy Egyptian Mythology, the Kane Chronicles is a good way to head. So start reading these books!

The Kane Chronicles, and Percy Jackson?!?


Have you ever thought if Rick Riordan could do a cross-over of the Kane Chronicles and Percy Jackson? Well I have, and Rick Riordan has as well. He has wrote a novel with the Kane Chronicles and Percy Jackson! It’s called the Son of Sobek, and is a short novel (about forty pages). Just for your sake, I will not spoil it. It will be released as an E-Book on June 18th, but has already been released in the back of ‘The Serpents Shadow’ (book 3 of Kane Chronicles)  in the Paperback Version, since May 7. It stars: Carter Kane, and Percy Jackson. The timeline is unknown. I think it could possibly be in between ‘The Last Olympian’ and ‘The Lost Hero’, and after ‘The Serpents Shadow’.

I was quite happy when I found out this was actually happening, and did as much research as possible. I found out that the E-Book comes with a sneak peek of ‘The House of Hades’, and I am going to try to get this book when I can. Until further notice, this subject will probably be untouched, most likely ’til I read/listen to it. Daniel

  and   CROSSOVER?!? Awesome

Balkon’s Weapon MOD


So another great mod in Tekkit is: Balkons Weapon Mod. This mod adds a new variety of weapons that you can use, but not just in Tekkit (if you are using this in Tekkit, It’s a good starting off mod). It adds not just Melee Weapons, but also RANGED weapons! So in the 1st Weapon Paragraph we will have: Spears, Halberds, and Knives.

So Spears, can be crafted with ANY resource that you can craft tools with (like Gold, Iron, Diamond etc).  It’s crafted with 2 sticks in a diagonal way, then the Gem/Ingot/Block, you put at the top of the sticks. If that didn’t help, here’s an example:  Sticks in 9,5 and Diamond in 1. But, you’re probably wondering the damage, to see if it’s worth crafting.  (1 HP= 1/2 heart). Note, The Spear WON’T disappear after thrown at  a mob.

 Halberds are stronger than swords, and have a larger knockback when attacking mobs, but that’s just slashing mode.  That’s right, this weapon has 2 modes!  The other is stabbing mode. This does more damage, but less knockback.  So the damage stats would be great to know, as this is a greater weapon than a sword.

Knives: These throwable weapons are great to keep a mob away, and do minor damage. The recipe is: The Entity (Gold, Iron etc.) in any square and the knife on the right of it.  Damage Stats (For all weapons shown above): Spears and Knives (As they share the same damage) Wood: 3, Stone: 5, Iron 7, Gold 3 (Large Knockback) Diamond: 9. Halberd Damage: Stabbing First, then Slashing. Wood 6, Stone 8, Iron 10, Gold 6 (Large Knockback) Diamond 13. Stabbing Mode Halberd. Wood 5, Stone 7, Iron 9, Gold 5 (Larger Knockback) Diamond 11.

The next paragraph is about: Battle-axes, War-hammers, and Flails. So Battle-Axes are a great weapon to have whilst exploring, so they can help you in many situations. It does damage to blocks, and can BLOCK incoming weapon (Arrows, Creeper explosions) by right clicking. Does lots of damage and knockback. Wood: 6, Stone: 8, Iron: 10, Gold: 6 (LARGER KNOCKBACK), Diamond: 12. The crafting recipe for this is: Iron in 1,2,3,4,6 and Sticks in 5,8.

War-hammers do MEGA damage, and are real helpful for taking out squads of mobs. Don’t use this weapon near spawners, as you might lose it. It also knocks of paintings in a certain area. Damage: Wood 4, Stone 6, Iron: 8, Gold 4  (LARGER KNOCKBACK), Diamond: 10.  Recipe: Iron in 1,3,4,6 and sticks in: 2,5,8.

Flails:  Right click to throw it. The ball will follow you where you go, right clicking it again will swing it. Every swing decreases the item’s durability, so swing carefully. Any resemblance between this recipe and other vanilla items is completely coincidental. This weapon also does full damage as your drag it and run into mobs/players. Selecting a different item will let go of the flail. Crafting: Sticks in 7,5, String in 3,6 and Iron in 9. Mobs and players still take damage if it’s dragged on the ground.

That ends our Balkons weapon mod, but there are still many other weapons that I’ll review in another post some time. Daniel

Tekkit Classic


So, Tekkit is our first Modpack review of the Year. So, I was thinking, what should I explain to you guys in Tekkit (See this link for what the difference of Lite and Classic). So, I decided to explain: Equivalent Exchange. In Equivalent Exchange 2, it adds a WHOLE lot of helpful stuff you can use, like Energy Condensers, Dark Matter, Red Matter, and Flying Rings. So I went through all this stuff, and chose to explain:

Ring of ArcanaRed MatterCondenser

(In order from Left to Right: Ring of Arcana, Red Matter, Energy Condenser)

The Energy Condenser is an Amazing Chest like thing, and the reason why it’s Amazing is because what it does. The Energy Condenser uses stuff called EMC and lots of things have EMC in Tekkit Classic. The Energy Condenser uses EMC to convert items into other items that also have EMC. To craft the Energy Condenser, you will need: 4 Obsidian, 4 Diamond, and an Alchemical Chest, which is crafted by (in slots): 1 Green Covalence Dust, 1 Turquoise  Covalence Dust, 1 Blue Covalence Dust, in slots: 1,2,3 (in order of which they are listed) Stone in: 4,6, a Diamond in 5, Iron in: 7,9 and a Chest in 8. Then to craft the ENERGY CONDENSER, you craft like this: Obsidian: 1,3,7,9 Diamond: 2,4,6,8 and an Alchemy Chest in 5. So lets talk EMC values. Say you had 1 Lapis, and you wanted to trade it  to me for, Gold. I wouldn’t do that, because 1 Lapis, equals: 0.421 Gold, so until you can get enough EMC, you can’t get 1 Gold from Lapis. So, if you want to make Gold into Diamond, you need: 4 Gold to make: 1 Diamond.

Red Matter is a CRUCIAL part of EE2. Reason being, it makes way for: The BEST tools you could ever imagine, and also: The Ring of Arcana. But Red Matter is VERY expensive. To make one Red Matter you need: 3 Dark Matter, and 6 Aeternalis Fuel. The Awesome thing about Aeternalis is that it has the EXACT same EMC as Diamond, making it very, very helpful in a Condenser, as there is NO loss of EMC or Gain. The great thing about Red Matter is that is AMAZING. But, the thing most people don’t understand is that YOU DO NOT MINE IT YOU CRAFT IT. You need a lot of Aeternalis to make 1 Red Matter you would need exactly: 22 Aeternalis to craft Red Matter. Because you need Dark Matter, and 8 Aeternalis into Dark Matter (plus a Diamond block if you’re wondering) it takes exactly: 3 Dark Matter, and 6 Aeternalis altogether.

Red Matter tools are a great way to head while doing Tekkit. Even though they are VERY expensive, once you get there, there is no looking back. So, what you need to make the 1st Tier Red Matter Tools, you need DARK MATTER TOOLS. So to craft the DARK matter tools, you need, to make them all: 12 Dark Matter, and 13 Diamond. You make them like normal tools, except there is one extra tool, the HAMMER (The Picks of ALL tools will be at the bottom of the post). To craft the RED matter tools you need: 14 Red Matter, ALL the Dark Matter Tools (as you put them in slot 5, apart from the sword which goes in 8), and 6 Dark Matter. I would tell you, but It’s to complicated.

The Last on the list are the Bands/Rings. So to start off, we have the Ring of Ignition (ROI).

This ring likes to light things on fire in a large radius, so be careful. It’s crafted with: Flint & Steels in 1,3,7,9, Mobius Fuel in 2,8, Dark Matter in 4,6 and an Iron Band in 5. Hve fun lighting EVERYTHING on fire!

The Next is: The Swiftwolf Rending Gale (SWRG). This ring makes you FLY,  shoots green Tornados,  while raining, if you are looking at a place, LIGHNING will strike, and makes REPULSIVE force fields. But, most of this cost EMC, and will take it from your inventory (if you have redstone don’t use a Rending Gale, as it will eat that up and you’ll have none left). But still, it makes you fly, so keep Glowstone Dust on you. It’s crafted with: 4 DM in 1,3,7,9, Feathers in 2,4,6,8 and an Iron Band in 5. You also take no Fall Damage.

Band/Ring No.3 is here. This one is called the Harvest Goddess Band (HGB). It makes things grow extrodinary fast, Cacti,  and Sugar Canes grow exceptionally fast, so if you set up a Block Breakers Layout, but with sugarcanes, you’ll get a lot. But anyway, a great thing about the Harvest Goddess Band is that it makes food grow VERY fast, so if you need any, with this band you’ll get food quick. The way to craft this band is: 4 Saplings in 1,3,7,9 2 flowers in 2,8  DM in 4,6 and an Iron Band in 5.

Zero Ring (ZR). This ring makes snow go every where, so if you need to make an area with snow, here you go (rhyme not intended). If you left click with this ring, it launches 1 snowball (you have infinte) if you right click, if buts snow EVERY where within a 3,5,7,9, or 11 block radius of the player (you). It also freezes water instantly. To craft: Snow Blocks in 1,3,7,9 2 snowblls in: 2,8 DM in 4,6 an Iron Band in 5.

Now we come to the last ring, or should I say the ring that is combined with RM and all the Rings/Bands above. Yes. This is pretty much a SUPER ring. It has all the combined powers of the Rings/Bands above, so it’s pretty epic. It uses a power charge for Yellow. So you need to learn how to use this ring, yes? Probably. You use C to change it’s mode, Red, Yellow, Green, Blue (as you can see from the Pic at the very top) and G to power it. It does the same as the rings above (and is SLIGHTLY less powerful, but it’s all in one ring so it’s pretty good) There’s only 1 problem, it’s VERY expensive. 3,742,844 EMC, approx 457 Diamonds, that expensive. But to crafting: ROI: 1, SWRG: 3, HGB: 4, ZR 3. And then RM in every other slot. And Voila. You also get the HGB and ZR back after crafting. Now before this post ends, the Ring can be used to craft things! Like: Ice, and Grass Blcocks. You but the Ring in 1 and Dirt/ Water Bucket in 3, and you get the (if crating Ice) Bucket and the Ring back (and if you craft Grass) you get the ring back.

So that ends Tekkit Classic week. Next time it will be Tekkit Lite, and this Modpack is Very fun as well. Have Fun, Daniel

Beetle Juice Rollercoaster (Minecraft X-BOX 360)


Now, I’ve never heard of the Movie directed by Tim Burton, but maybe you have. But anyway, I was looking on Mojang, and found that some people on Minecraft X-BOX 360 edition, had made a Beetlejuice Roller-coaster. I have to tell you, it’s AMAZING. So watch it, and even if you don’t have Minecraft, watch it. Just if your wondering, it took the people 2 MONTHS to make this.

Amazing Right?

Divine RPG Part 2- Vanilla Melee Weapons/Armour


Weapons are the next part of our Divine RPG tour. Melee Weapons are a very important part to know about Divine RPG, as they are a crucial part to use, before going into the Twilight Dimensions. So this post is about the best weapons you can craft in Vanilla.

The Bloodgem Sword is the first sword to come up. So the first thing you have to do is find or mine the Bloodgems. Bloodgems can be mined in the Nether from Bloodgem Ore, or you they are dropped by Cyclopes, which is a rear drop. It deals 4.5 Hearts, and is a great backup weapon, as it has infinite uses. It is crafted with 1 stick and two of the Gems, and it cannot be enchanted at either an Enchantment table OR an Altar of Corruptions, but it can be done by an Enchanted book and Anvil. Photo:

BloodgemSword

The next weapon is a BEDROCK sword. The Bedrock sword is a very expensive Sword. It does 6.5 hearts (damage to mobs/players) and has 1400 durability. It is very expensive to craft, as it is a Bedrock Sword, so here is the way to craft Bedrock: Obsidian in squares: 1,2,3,4,6,8,9 and a Rupee block in 5. So to craft 2 bedrock, it’s 14 obsidian and 36 Rupees, which is very expensive. Photo:

BedrockSword.png

The Divine Sword is the next sword to get reviewed, as there are many melee weapons. The Divine Sword is the Background image of my blog (at the Moment, but it is subject to change) but the photo will be at the bottom of this paragraph for WHEN I change the background. Anyway, the Divine Sword is a decent sword, with 29 Melee damage and Infinite uses, it is a great sword to use when needed. It’s crafted with 4 Divine Stones in squares 2,4,5,6 and a stick in square 8. It is great for boss fights as you can’t run out of durability. Photo:

DivineSword.png

The Serenade Striker is the last weapon (but it’s not melee but it is a cool weapon). You craft it with 5 diamonds which are in squares 1,4,5,6,9 and it only has 100 uses but because it costs 5 diamonds, you can still craft a few. There attack style is: Left clicking on the mob/player, and it strikes lightning on them, but DO NOT do this on Creepers or they will become: an Electrified Creeper. Photo:

SerenadeStriker.png

The Vanilla Armour that are going to get reviewed is the: Bedrock Armour. Bedrock Armour is crafted with, yes bedrock. It’s crafted the same way normal armour is crafted, but with bedrock. It has infinite durability and has 18.75% damage reduction. The full set gives you Fire Protection, Lava Protection, and Blast Protection. Shadow armour is EXTREMELY hard to craft, as the whole set costs (to make) 234 Arlemite and 234 Rupees. Then you craft ALL the ingots (Arlemite and Rupee) into Shadow bars (which are crafted with Arlemite and Rupee next to each other) the you have to craft Shadow Stones, which are crafted with the Shadow bars in 1,2,3,4,5,6,7,8,9 and then you craft the armour like this: Helmet: 1,2,3,4,5,6,7,9 Chestplate: 1,2,3,4,5,6,8 Leggings: Same as Normal MC and Boots: Same as MC. WARNING if you enchant ANY of the Infinite Armour withe THORNS, the armour will have DURABILITY, so DON’T enchant them.

 

 

Bedrock Armor Full Size Shadow Armor Full Size

The Bedrock Maul

The Bedrock Maul is the last Melee weapon before we move on (in a couple of weeks) to Ranged weapons. The Bedrock Maul is the third most powerful maul in the GAME, which makes it a great weapon to have. It deals 8.5 hearts, and has Infinite Durability, and is cheaper, and better than it’s counterpart, the Fury Maul, as it needs Raw Diamond Ore. The Bedrock Maul is crafted with 5 bedrock in slots 2,4,5,6,8.

Grid Bedrock Maul

That ends part 2 of our Divine RPG tour, and next time we have Ranged Weapons, AND Iceika. Daniel

Penurious


Ever heard of this word? Probably not. Penurious is an interesting adjective that I found, and I looked it up (as my class had to look up a word and do a post on it) and I knew this word would be MINE. Penurious is an Adjective, and the word originated in between 1590-1600. There is many different ways it’s used, like as a noun it’s Penuriousness, the Adverb version is Penuriously, and the Latin word is Pēnūriōsus. Penurious’ definition is: Extremely Poor, poorly or inadequately supplied; lacking in means or resources. I found a picture on Flickr CC and here is the photo:

Attribuiton: http://www.flickr.com/photos/7729940@N06/3821237318 (Click on photo to go to the photo on Flickr)

It would be used to describe a homeless person, or a very,very poor person. Penurious is a word you could also use to describe a third world country (like Ethiopia) and it’s a very sad thing that this is happening (as you can see in the picture). I hope you enjoy this new word, I’m going to try to use it in my writing and speech, and I hope I find any opportunity to use this very interesting adjective.

Divine RPG- Part 1 Dravite and Added Mobs (Overworld Dimensions)


Divine RPG is a epic mod of epicness. It consists of 7 new dimensions, and it adds heaps of new mobs (Hostile and Passive). The dimensions that are added are: The Dungeon of Arcana, Iceika, Dravite Hills, Azurite Forests, Uvite Islands, Mythril Mountains, Augite Depths(a new dimension will be added soon, and it’s called Vethea).

Dravite Hills is going to start off this Mod review, and it is the first of the Twilight Dimensions. Dravite (and all other Twilight Dimensions) are islands in the sky, and Dravite, is the easiest one to beat. So before you go to Dravite (You can’t access any other Twilight Dimension without being to Dravite) you must make the portals blocks to be able to get to Dravite. So to get the Portal blocks, you need Divine Shards. To get Divine Shards, you must kill either the Ancient Entity or the Watcher (Most people recommend to take the challenge of the Ancient Entity who you spawn in with a Mysterious Clock in the Overworld) To make the portal blocks you need 1 Stone (It has to be Stone) and 1 Divine Shard (it’s shapeless crafting so the entities can go anywhere on the crafting screen) and it makes a block that looks like Yellow stone, but it’s actually called Divine Rock (You need 10 to make the portal). You place the Divine Rocks in a Nether Portal shaped  and then you right click it with a mysterious clock to activate the portal. But you need to be prepared, so the recommended armour is: Netherite Armour, and Angelic Armour. The recommended weapon is a weapon that does at least 23 melee, so you can take out the mobs easily. Make sure you bring some extra blocks so you can make a bridge, because there is a HUGE chance that the portal will spawn in the air. If it doesn’t, what the first step to do is to avoid the mobs called the Cori. They fly around and shoot fast-moving projectiles at you, and if you have low armour, it will kill you.

Nether Mobs

There are, as I said heaps of new Mobs added in Divine RPG, and I decided to tell you all about the Nether and End Mobs. The first Mob to take the stage is the Nether Spider. The Nether Spider spawns in the Nether, and has 120 health, when a Spider has 16 health, so there is a big increase. The Nether Spider has the same texture as Netherrack, and it’s very hard to see, so one might be on you before you know it. It’s smart to use ranged weapons on it, as it lights you on fire. The second new mob is the Wildfire. The Wildfire is a ranged mob that can kill you in 2-3 hits in full RUPEE armour , dew to it’s strong attack. It’s recommended that you kill it with a ranged weapon. If you are farming Molten Shards, i’s good to aim for Wildfires, because there is a 100% chance that you 4 molten Shards. Scorchers are the last mob to come, and are really ANNOYING. Scorchers are upgraded versions of  Blazes, so if you hate blazes, well tough. Scorchers fire at a constant rate of fire, but have low accuracy, so the strategy to fight them is weaving in and out and keeping your distance and using a bow with power or something, should do the trick.

End Mobs

The Ender Watcher is the first mob that’s I’m introducing to you. The Ender Watcher, along with the Enderman, are neutral until you provoke it, or you look at it’s ugly face. They’re great to farm Ender Shards with as they are easy to kill and they are only take up one block spaces, so you can farm them without getting interrupted by the Ender-Triplets, If the Ender-Dragon’s still there, him as well. The next mob is the Ender Spider.  The Ender Spider teleports like the Enderman, and can spawn in the End AND the Overworld. They are smaller than Cave Spiders, and they have a low spawn rate in the Overworld. The next mob, or should I say Mobs, to come through the station are the Ender-Triplets. The Ender-Triplets are the mobs that I know the least about. I’ve checked the Divine RPG wiki though and have found out about them. They look nearly the same as the ender-watcher, except for the fact that instead of purple eyes and mouth, they are red. They fire fireballs and they inflict 10 damage, but the explosion radius is HUGE.

So that concludes our Divine RPG post. I hope you all enjoy, and I have a quick recommendation for a video series: MODDED SURVIVAL by CaptainSparklez, because his aim in Season 2 is to beat Divine RPG. That’s all for now.

Minecraft Traps


Say, you go on a server or something, and you’re sick of people stealing your stuff, there are a few tricks that you can use to trick them into blowing up and ways to catch them or kill them or whatever. Also, I’m going to also put some ways to make hidden doors in the least likely place for you to make hidden doors and what not. So here they are:

The first trap I love, and when 1.5 comes out, I know an even better thing to add to this trap. So, if people keep stealing your stuff on servers, this first trick will help. The requirements are: 2 redstone, 2 redstone torches, a chest, lots of TNT, sand (or gravel), and a test subject. First things first, if you make a mistake with ANYTHING do not destroy the sand or BOOM. So what you do is, you dig a pit that’s 5-6 blocks deep, and then you place the chest on the top of the hole. You then destroy the block on top of the chest, and replace the block you destroyed with sand. Dig around the side and place the redstone torch on the back of the sand, then place 2 redstone on the blocks adjacent to the torch, then on the last redstone dust block, place a redstone torch on the block, and the redstone torch should turn off. Then you palce ALL the TNT you have, (make sure the redstone dust DOES NOT set it off, especially in survival and then the trap is set. if you destroy the chest, the sand falls, breaking the torch, and then the TNT will get set, or if you destroy the sand, same goes.

Jungle Temple Traps (How to Avoid) Strategy and Desert Temples as well

When attempting to access the chest, the player must take care not to step on the Tripwire in the middle of the hall. Though looking like mossy cobblestone, hidden behind some vines is a Dispenser filled with arrows. The Dispenser will fire when the Tripwire is stepped on or broken without Shears.

Desert Temples are the most valuable structures the game generates, as each temple contains 4 chests with highly valuable items. The colored wool and 9 blocks of TNT in the trap are also fairly worthwhile loot.

When attempting to access the chests, the player must take care not to step on the Pressure Plate at the bottom of the pit. Just below the sandstone are 9 blocks of TNT – Touching the Pressure Plate will activate the TNT, killing the player unless properly protected, and destroying all four of the chests, including their loot. It is ill-advised to enter the treasure chamber by breaking the blue wool, or any of the eight surrounding blocks. Instead it is best to dig down to the side, and then break the pressure plate when it comes into reach.

An alternative method for retrieving the loot safely is to use a bucket of water. By breaking one of the orange wool blocks immediately surrounding the blue wool block and placing water in its place, the player can swim down and break the pressure plate with relative safety. This has the added bonus of leaving the temple more intact, so it can be used as a base or have the trap reset for an unsuspecting passerby in SMP.

Another method is dropping several cubes of sand or gravel in the hole left after breaking orange wool. Jump into the hole (landing on the sand column) and dig down until you can reach the pressure plate and break it.

Another method is to dig around the outside of the temple and then harvest the TNT when you get to the right level. This method requires only a shovel and pickaxe so is easy if you have only just gotten into the world’s seed.

Also, you could destroy all the blocks from a distance, and, being careful not to step over the edge, look down into the pit to locate the pressure plates. Another couple of things that could count as traps are Mob Spawners. They spawn in Dungeons, Strongholds and Abandoned Mineshafts. They spawn certain things, like in Dungeons they spawn Skeletons, Zombies and Spiders. In Mineshafts they spawn Cave Spiders and in Strongholds they spawn Silverfish.

Another Epic trap is to make a fake shelter made of very small blast resistant blocks (so preferably not Cobble, wool or wood is best) and put a chest in there with wood, coal or something that is not needed. What you do is place TNT all underneath the house and then place a door (Iron or Wood, but Iron is best so they can’t escape) and then put a pressure plate in front of the door (outside) and make sure there is TNT underneath the pressure plate so it can activate.

That’s all guys hope you understand ALL the trap, test them out if you do and tell me your favourite trap. Daniel

 

Review Week 1-Minecraft


So this week I’m reviewing my favourite parts of Minecraft, including my favourite mobs, and crafting recipes. To top this review off, I’m going to tell you about my least favourite mobs (aggressive, neutral, and passive). So to start off the mobs, I going to start with the mob that many know, and with the punchline, ‘That’s a very nice … you have there, it’d be a shame if something happened to it. The Creeper. (Quick Note) When I explain crafting, as you know, there are nine squares to craft, and the top row (From the left to right) will be called 1,2,3 then the middle will be called 4,5,6 and the bottom row, 7,8,9.

I hate Creepers, especially how they kill the player, by killing themselves, they can also kill you (the player) by blowing them selves up! I find it funny when they blow up, but sometimes it gets quite annoying because the explosions ruin the landscape, and you have to go through the hassle of fixing it up! The things that it can drop are: 1-2 Gunpowder, and 1 music disc if it is killed by a skeleton, which is a rare drop and of you accomplish this, good work. The stuff you can use that the Creeper drops that you can  use are: TNT, and use the music disc in a Jukebox. Another factor to consider is the weather. If a lightning bolt strikes 1-4 blocks near the Creeper, it takes damage, and also makes it a charged creeper. Charged Creeper is WAY more dangerous than a normal creeper, you take more damage and the blast explosion is 50% larger, although, because it was struck by lightning, it’s easier to KILL. The next mob I don’t really like that’s worth talking about is: The Enderman.

The Enderman is an annoying mob that comes from the End, and is neutral, unless you look at his ugly face, he, will go nuts, and he starts tele-porting like crazy, and basically tries to kill you by hitting you/suffocating you with blocks that he has picked up. When you kill the Enderman, he can drop 0-2 Enderpearls, which, if you acquire you can throw, and where ever it hits, you get tele-ported there. the only problem with that is, you can take fall damage. The Enderpearl can be used as a crafting ingredient for 2 things (without mods of course): The Eye of Ender (Crafted with Blaze Powder on top of an Enderpearl) or for crafting an Ender Chest (which is an Ender Pearl surrounded in obsidian). There is one way that the Enderman/men cannot see your eyes and so forth, wearing a pumpkin on your head.

The next and last part I’m going to share are my favourite crafting recipes. So to start off, I have to say I’m a big fan of Railcraft, and I like the Railcraft mod a lot. But, even without the mod, there are still rails in Minecraft, so I’m basically explaining that. The first recipe, is a normal rail. all you need to craft it is 6 Iron and 1 stick, and you place the Iron in squares 1,3,4,6,7,9 and the stick in square 5 and it gives you 16 rails. A powered rail is crafted using 6 gold, 1 stick, and 1 redstone. The gold is in squares 1,3,4,6,7,9 the stick in square 5 and the redstone in square 8, and it gives you 6 powered rails. A Detector rail is crafted with 6 iron, 1 pressure plate and a piece of redstone. the iron is in squares 1,3,4,6,7,9 the pressure plate (stone only) is in square 5 with the redstone in 8.

That’s all for Week 1, keep an eye out, because there will be a Railcraft Post coming soon, and also, review week 2 is coming out in a week or 2. Daniel